So when the build tool is equipped, this should allow them to build. When not equipped, they should not be able to build.
Tool called Buildtool with this LOCAL script inside.
local Mouse = game.Players.LocalPlayer:GetMouse()
local tool = script.Parent
local Equipped = false
tool.Equipped:Connect(function()
Equipped = true
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local val
mouse.Button1Down:connect(function()
if mouse.Target and mouse.Target.Name ~= "Baseplate" then
local block = Instance.new("Part", workspace) -- new Block
block.Anchored = true
block.Size = Vector3.new(5,5,5) -- block size
block.BrickColor = BrickColor.White()
block.Name = "TempBlock"
end
end)
mouse.Button1Up:connect(function()
if mouse.Target and mouse.Target.Name ~= "Baseplate" then
local foundBlock = workspace:FindFirstChild("TempBlock")
foundBlock.CFrame = CFrame.new(mouse.Target.Position) + Vector3.new(0,5,0)
foundBlock.Name = "PlacedBlock"
end
end)
mouse.KeyUp:connect(function(k)
local key = k:lower()
if key == "r" then
if mouse.Target.Name == "PlacedBlock" then
mouse.Target:Destroy()
end
end
end)
end)
tool.Unequipped:connect(function()
Equipped = false
end)

1 comment
Thank you!