Hello all!
I've been experimenting with DataStore2, and been able to accomplish tool persistence with it, but I am struggling to get my currency to save!
I have no idea where the problem lies, the Module for DataStore2 is inside the ServerScriptService, I do not know if this may be the problem, or what, but my script is below!
Any and ALL help is appreciated! :)
local DataStore2 = require(game.ServerScriptService:WaitForChild("MainModule"))
local defaultValue = 0
game.Players.PlayerAdded:Connect(function(plr)
local shardsDataStore = DataStore2("Shards",plr)
local minsplayedDataStore = DataStore2("minsplayed",plr)
local leaderstats = Instance.new("Folder",plr)
leaderstats.Name = "leaderstats"
local shards = Instance.new("IntValue",leaderstats)
shards.Name = "Shards"
local minsplayed = Instance.new("IntValue",leaderstats)
minsplayed.Name = "minsplayed"
local function shardsUpdate(updatedValue)
shards.Value = shardsDataStore:Get(updatedValue)
end
local function minsplayedUpdate(updatedValue)
minsplayed.Value = minsplayedDataStore:Get(updatedValue)
end
shardsUpdate(defaultValue)
shardsDataStore:OnUpdate(shardsUpdate)
minsplayedUpdate(defaultValue)
minsplayedDataStore:OnUpdate(minsplayedUpdate)
end)
