so i think i'm on the right track but this is confusing me
x = game.Workspace.Baseplate
player = script.Parent.Parent.TextBox.Value.Value
function clear()
if player == player then
--some code here
end
script.Parent.MouseButton1Click:Connect(clear)
what i want is to make this select a player by typing it into the box and then i can kill that player, i don't need a kill script i just need to know how to make this work. sorry if this didn't make sense. thanks for reading.

1 comment
well maybe the stringvalue is called "value"