So i have a local script which grabs mouse.hit.p, and a server script which grabs the mouse.hit.p using fire client, and uses the mouse position to move a part to where the mouse is. I am getting an error called " Posistion is not a valid member of Part?", when the script is activated the pillar appears in the game, but not where the mouse is.
Local Script
local tool = script.Parent
local RemoteFunction = tool:WaitForChild('PositionEvent')
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
function RemoteFunction.OnClientInvoke(Argument)
if Argument == "MousePosition" then
return mouse.Hit.p
end
end
Server Script
local Tool = script.Parent
local Teams = game:GetService("Teams")
local RemoteFunction = Tool:WaitForChild('PositionEvent')
local Cooldown = false
local CDTime = 45
local CanMove = false
Tool.RemoteEvent.OnServerEvent:Connect(function(Player)
local MousePos = RemoteFunction:FireClient(Player,'MousePosition')
print(MousePos)
if Cooldown then return end
spawn(function()
Cooldown = true
wait(CDTime)
Cooldown = false
end)
--local anim = Player.Character.Humanoid:LoadAnimation(Tool.eee) ANIMATIONS INACTIVE
--anim:Play()
Tool.heal:Play()
for i = 1,1 do
wait(.08)
local Pillar1 = game.ReplicatedStorage.pillar:Clone()
local effect = game.ReplicatedStorage.pillar.FireParticle
local steam = game.ReplicatedStorage.steam
Pillar1.Parent = workspace
Pillar1.Anchored = true
Pillar1.CanCollide = false
Pillar1.Touched:Connect(function(hit)
if hit and hit.Parent:FindFirstChild("Humanoid") then
local plr = workspace[hit.Parent.Name]
local enemy = game.Players:GetPlayerFromCharacter(plr)
if hit.Parent == Player.Character then return end
if enemy.Team == "Attack" then return end
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health + 30
local heale = effect:Clone()
heale.Parent = hit.Parent.HumanoidRootPart
Pillar1:Destroy()
wait(1)
heale:Destroy()
end
end)
Pillar1.Posistion = MousePos
game.Debris:AddItem(Pillar1,4)
local cd = steam:Clone()
cd.Parent = Player.Character['Right Arm']
end
end)

6 comments
You spelled it wrong. It's "Position", not "Posistion"
ok, really dumb mistake on my part, I changed that but now i'm getting the error "bad argument #3 to 'Position' (Vector3 expected, got nil)"
i have never seen function RemoteFunction.OnClientInvoke(Argument) and now i am enlightened
Is that a typo?
That's my name @Fifkee xd
So the solution if anyone else has this problem is to use a different local script and a different way of giving mouse.hit to the sever script. I just used a tool.activated and mouse.hit function.