For some reason I can not save or retrieve data in my script.
Here it is:
if marketS:UserOwnsGamePassAsync(Player.UserId,7110587) then
local GangStats = GangStats:GetAsync(70)
local LowestGangId = GangStats.LowestGangId
local NewId = LowestGangId + 1
local DataToSave =
{
LowestGangId = NewId
}
GangStats:SetAsync(70,DataToSave)
Player.GangStats.GangRank.Value = "Leader"
Player.GangStats.GangId.Value = NewId
local DataToSave2 =
{
GangId = NewId,
OwnerId = Player.UserId,
Members = 1
}
GangStore:SetAsync(NewId,DataToSave2)
addGang(NewId,Description)
end
For whatever reason, it is saying I am calling a nil value where it says GangStats:SetAsync(70,DataToSave)
