I could make a value called inventory or something, and have there be children which are also values inside of it, and having it add the items as a child of the inventory value. Then, I make it so when you have the value, it duplicates the image button from ReplicatedStorage over to the inventory, and because they are values, I can save them over to other places, being the dungeons. I would also make an ""Equipped" value, storing the equipped items. Would this idea work?
COMMUNITY QUESTION
Is this a good way to make an inventory for a dungeon crawler?
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its not about it working. It's about you making it work. Also I don't see the point of using values when you can simply make a table like this "table={{"Weapon",65},{"Potion",12}}". Then simply save the table when player leaves. and load the table when player rejoins