Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

I need help with position/cframe stuff?

Let's start off with I'm really bad with cframe and position stuff, i've made a gate that opens & closes but because i'm not really a genius i made it for a specific position the problem with this is that if i put the gate somewhere else it won't work, so i need help to make it use the position of the gate and lower it , then lift it!

Current script:

local TweenService = game:GetService("TweenService")
local tweenInfo = TweenInfo.new(
	5, -- Time
	Enum.EasingStyle.Linear, -- EasingStyle
	Enum.EasingDirection.Out, -- EasingDirection
	-1, -- RepeatCount (when less than zero the tween will loop indefinitely)
	true, -- Reverses (tween will reverse once reaching it's goal)
	0) --delay time

function opengate()

local tween = TweenService:Create(gate, tweenInfo, {Position = Vector3.new(53.315, 14.45, 46.329)})
 
tween:Play()
wait(5)
tween:Cancel()
end

function closegate()

local tween = TweenService:Create(gate, tweenInfo, {Position = Vector3.new(53.315, 4.795, 46.329)})

tween:Play()
wait(5)
tween:Cancel()

end

I didn't include some stuff in the script such as the remote event and the part that says where the gate is cause it's pretty useless, the gate is a part.

1 answer

✓ Accepted answer

To move the gate with CFrame you do CFrame.new

for i = 1,99,1 do
      gate.CFrame = CFrame.new(gate.CFrame.X,gate.CFrame.Y + .1,gate.CFrame.Z)
      wait()
end
gate.CFrame = CFrame.new(gate.CFrame.X,14.45,gate.CFrame.Z) --This makes nothing is out of place

Actually think Tweening is more useful than CFrame in this context

This discussion is preserved as it was. New answers, comments, and votes are closed.