game.Workspace.Part:SetNetworkOwner(___)
How would I set this to the client/player/localPlayer ? Thanks.
game.Workspace.Part:SetNetworkOwner(___)
How would I set this to the client/player/localPlayer ? Thanks.
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2 comments
if the part is Anchored then you can't set the NetworkOwner
also, i think it would be better to let the Server handle Network Ownership