local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Sprinting = ReplicatedStorage.Sprint
Character:WaitForChild("Humanoid").Died:Connect(function()
wait(0.5)
if LocalPlayer.Team.Name == "Zombies" then
Sprinting:Clone().Parent = LocalPlayer.PlayerGui
end
end)
When the player dies , it checks if he is on zombies if yes then it will clone the GUI "Sprint".
Help please! Thanks in advance!
