Ik how to raycast a little but what I want to know is how to the crooked lines not a straight one. Like if I click somewhere it casts a thunderbolt (vertically ofc)

2 comments

1

I'm not sure but you can try to visualize the problem. I think you can use math.random() and place a bolt under a bolt and rotate the same way. And check if the last bolt has hit the ground, if not then keep spawning in bolts.

0

This guy big brain