workspace.Dummy.HumanoidRootPart.RootJoint.C1 = CFrame.new(0,0,0)
*CFrame.Angles(1.0,3,0)
I want the torso to rotate but instead it rotates the whole character I tried this in the Animation editor plugin but it rotates the whole character too Help?

2 comments
The Torso is connected to all. In my opinion [I'm not a "pro" at scripting] I tough that is impossible to rotate only the Torso. I don't pretty much.
Well I don't really know what to do next.