I'm currently working on an avatar system but I don't know how do I check if the player respawned!
✓ ANSWER ACCEPTED
How do I check if the player respawned?
3 answers
✓ Accepted answer
For this you'll need to utilize the PlayerAdded and CharacterAdded event on the server end to achieve this.
Here's an example.
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(AddedPlr)
AddedPlr.CharacterAdded:Connect(function()
print(AddedPlr.Name, 'has spawned!.')
end)
end)
Hope this could be any help for you.
Use the .CharcterAdded event.
1 comment
0
Thanks!
Player.Character.Humanoid.Died or Player.CharacterAdded
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
Effort