So, I'm trying to copy a player's clothes and body type from their userId even if they are not in the game. This is what I have so far. It works, but not very well. How do I improve?
local Model = game.Players:GetCharacterAppearanceAsync(script.Parent.Parent.id.Value)
for i, v in pairs(Model:GetChildren()) do
if v.ClassName == "Shirt" or v.ClassName == "Pants" then
v.Parent = Dummy
elseif v:IsA("BodyColors") then
v.Parent = Dummy.Humanoid
elseif v.ClassName == "Accessory" then
Dummy.Humanoid:AddAccessory(v)
elseif v.ClassName == "CharacterMesh" then
v.Parent = Dummy
end
end
