I am trying to make a game similar to Bloxburg, so when a player joins their house gets loaded in, I attempted it but it doesn't work.
game.ReplicatedStorage.RE.OnServerEvent:Connect(function()
local clone = game.Workspace.Workplace1:Clone()
clone.Parent = game.Workspace
clone:GetChildren().Position = Vector3.new(2, 4.4, 51.7)
--Workplace1 is a folder
end)
