So I am a complete noob with code, but I can at least somewhat figure out what stuff does. When I add a custom item into MH (submissions from toolbox), give it a unique ID and make sure it has all the things it should like the cost, itemtype, etc. and add a code to give me one of said item, it does nothing, just gives an error. Error I mentioned
Here's line 26-43 of the code that's throwing the error
function awardItem(Player, ItemId, Amount)
Amount = Amount or 1
local Item = getItem(ItemId)
if Item then
if _G["Inventory"][Player.Name] ~= nil and _G["Inventory"][Player.Name][ItemId] ~= nil and _G["Inventory"][Player.Name][ItemId].Quantity ~= nil then
_G["Inventory"][Player.Name][ItemId].Quantity = _G["Inventory"][Player.Name][ItemId].Quantity + Amount
else
_G["Inventory"][Player.Name][ItemId].Quantity = Amount
end
game.ReplicatedStorage.ItemObtained:FireClient(Player,Item,Amount)
--game.ReplicatedStorage.Hint:FireClient(Player,"You were awarded "..Amount.." "..Item.Name..".",nil,Color3.new(0.5,0.5,0),"Obtained")
game.ReplicatedStorage.InventoryChanged:FireClient(Player,_G["Inventory"][Player.Name],ItemId)
return true
else
print("Could not find item")
end
return false
end
Screenshot of it, sorry I couldn't fit it all
This is the code I tweaked to give me the custom item I added
{"testitem",Award,100076,1},
testitem is the code I need to put in the "secret code" box, Award is what tells the game it's an item, 100076 is the ID I gave the custom item (facemashed the ID when I made it), and 1 is the quantity. the original is the following
{"hyup",Award,400,1},
No matter what I do that I'm capable of doing, it never works. I compare it to the basic game's items and I see no difference. I can use some tweaked code to give myself anything else already in the game, but nothing that I add it seems.
If anyone has any ideas please let me know. If there isn't enough information I'll add anything else that may be relevant. This is my first post on any website, so my apologies if it looks like a mess, or if I take a while to reply.

1 comment
I also found that adding ANY extra items to the game breaks rebirthing and if added to the shop menu, it cannot be selected.