Hey,
So I was making a loading menu for my game and I was trying to make a loading screen that when you clicked "Play" the camera unblurred and you could load into the game. However, I am getting the error:
OnInvoke is a callback member of BindableFunction; you can only set the callback value, get is not available
My camera script goes like this:
local StarterGui = game:GetService("StarterGui")
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, false)
local cam = workspace.CurrentCamera
local blur = Instance.new("BlurEffect",cam)
blur.Enabled = true
blur.Size = 2500
cam.CameraSubject = workspace:WaitForChild("CameraPart")
cam.CameraType = Enum.CameraType.Follow
script.Parent:WaitForChild("Load").OnInvoke:Connect(function()
if game:GetService("RunService"):IsStudio() then print("Received!") end
repeat
wait(.1)
blur.Size = blur.Size - 10
until blur.Size <= 0
script.Parent:Destroy()
end)
The button-handling script goes like this:
local play = script.Parent:WaitForChild("play")
local switch = script.Parent:WaitForChild("switch")
local event = script.Parent.Parent:WaitForChild("Load")
play.MouseButton1Click:Connect(function()
script.Parent.Visible = false
script.Parent.Parent.Load:Invoke()
if game:GetService("RunService"):IsStudio() then print("Sent!") end
end)
I'm not really sure what I should do.
INFO: The switch code is because my game has multiple different versions.
Thanks in advance,
RoboZB

3 comments
Can you tell me why you downvoted my answer?
I didn't.
Oh, im guessing a random person downvoted my answer.