When I use the move to code on a model it doesn't work and goes far away from the position.
local Blaster = game.ServerStorage.Blaster:Clone()
print(e)
Blaster.Name = "BlasterClone"
Blaster.Parent = game.Workspace
Blaster:MoveTo(script.Parent.Head.Position)
Why doesn't it work?

2 comments
I think its because of collision(not sure), you can try creating a function to move the model using CFrame
SetPrimaryPartCFrame() is better to use, you just need to assign a child of the Model that is a BasePart to PrimaryPart because the PrimaryPart property is set to nil by default