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COMMUNITY QUESTION

How to make a remote event so everyone can see a change?

So I barely know anything about coding on roblox but I was able to fix an old titan shifting script but the problem is that its local and only the person can see it, I was told to make it a remote event and I tried doing it with a tutorial but idk enough about coding to make it work, any help making it remote so everyone can see it?

Game(Uncopylocked):https://www.roblox.com/games/4514817444/Titan-Shifting-Test

4 comments

0

I saw your comment under an answer, and it looks like you don't understand how the client and the server communicates. I suggest watching videos on how FE works, then you'll get it

0

Dude, I don't know anything about scripting, I just need a solution to this and ive been trying for days

0

Marked as non-constructive as this involves fixing a free model and no attempt has been made to use a remote.

0

bruh I tried, it didnt work

1 answer

Have A Server And Local Script Linked With a Remote Event

Local Script

game.[Place Where The Remote Event Is]:FireServer()

Server Script

game.[Again Where The Remote Event Is].OnServerEvent:Connect(function()
	[Code]
end)

1 comment

0

ok, so I put the remote event in replicated storage and the script in server script service, but where do I put those bits in the script? I put the local one at the start and now nothing happens when I use the script

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