How do I change the transparency outside the frame?
Code:
for i,v in pairs(game.Players:GetPlayers()) do
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.9
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.8
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.7
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.6
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.5
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.4
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.3
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.2
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.1
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0
wait(5)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.1
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.2
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.3
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.4
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.5
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.6
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.7
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.8
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 0.9
wait(0.1)
v.PlayerGui.ScreenGui.Shadow.BackgroundTransparency = 1
end
Transparency changes for all players twice. (If two players) Help please

1 comment
Most likely because you're using a normal script. Try changing it to a localscript instead.