game.Players.PlayerAdded:connect(function(plr)
wait(24)
plr.PlayerGui.ScreenGui.Intro:Destroy()
end)
is what I tried, any ideas?
game.Players.PlayerAdded:connect(function(plr)
wait(24)
plr.PlayerGui.ScreenGui.Intro:Destroy()
end)
is what I tried, any ideas?
Admins: I was streaming while this guy asked me the question. I explained it to on twitch, and posted the code for him to have here. Hope you understand!
game.Players.PlayerAdded:connect(function(plr)
a = game.ServerStorage.Intro:Clone()
a.Parent = plr.PlayerGui.ScreenGui
wait(24)
plr.PlayerGui.ScreenGui.Intro:Destroy()
end)
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1 comment
What exactly is happening that shouldn't?