I'm not asking anyone to script for me, I just need help understanding if I can make a brick or decal a specific color for that person. Example because I'm explaining it in such a way that it's hard to understand. The game Blacklight: Retribution has two teams (Light blue and Orange). No matter what, you and your allies will always be light blue and the enemy will always be orange (on your screen), even if you're on the other team. I was wondering how an individual would make that possible. [And for the decal team 1 could view it saying "This" with vertical lines but team 2 would be saying "That" with horizontal lines.] I looked around the wiki and SH's search and couldn't find anywhere to even start at (If this is even possible which I think it is).
And since I have to have a script to post this is what I came up with
if game.Players.LocalPlayer.TeamColor ~= "BrightBlue" then
BrickColor.new(11)
else
BrickColor.new(106)
end
-- But I have no idea how to make it client side, please help!
(I haven't slept in like 24+ hours so sorry if some things doesn't make sense.)

1 comment
FilteringEnabled is a supported and recommended alternative to local parts (but of course this works too)