local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()

local Camera = workspace.Camera
Camera.Name = 'ScriptingHelperAdminsAndModsAreSoTrash'

Number =  0 
while game:GetService('RunService').RenderStepped:Wait() do
	Camera.CFrame = Camera.CFrame * CFrame.fromEulerAnglesXYZ(0, Number + .5, 0)
end

So the problem i had was everytime the while true do loop ran

it would set the x axis of camera and the z axis to 0 and I dot want that to happen i want the player to be able to drag their screen for x and z axis

1 comment

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-1 for calling admins and mods trash