local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Camera = workspace.Camera
Camera.Name = 'ScriptingHelperAdminsAndModsAreSoTrash'
Number = 0
while game:GetService('RunService').RenderStepped:Wait() do
Camera.CFrame = Camera.CFrame * CFrame.fromEulerAnglesXYZ(0, Number + .5, 0)
end
So the problem i had was everytime the while true do loop ran
it would set the x axis of camera and the z axis to 0 and I dot want that to happen i want the player to be able to drag their screen for x and z axis

1 comment
-1 for calling admins and mods trash