So my problem is i'm trying to figure out how do i rotate a Bodygyro's CFrame in X-Axis relative to my camera.
I achieved getting the Y-Axis working, now i wan't it to do the same when i look down or up and and the Bodygyro do the same.
It's in While loop btw if u have better idea for optimizations leave a comment down below.
cam = Camera.CFrame.LookVector
Rot1 = math.atan2(-cam.X, -cam.Z)
CamLookAt = CFrame.new(Torso.Position) * CFrame.Angles(0, Rot1, 0)
Here's a gif in Y-Axis in action. https://gyazo.com/468aab650d9065ed817a1c029dfb1b4d
