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✓ ANSWER ACCEPTED

How to tell when a sound stops.

About 8 hours ago, the sound engine was updated. How does one detect that a sound has stopped, if there is a way? I am totally stumped.

The info of the update was on developer.roblox.com.

1 answer

✓ Accepted answer

I suppose you could use isPlaying from the sound to check if it is playing or not.

Ex.

Sound = script.Sound
Sound:Play()

if sound.isPlaying == false then
 --Code
end

3 comments

0

Ok, ill test that.

0

Works, thanks

0

No problem ;D

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