Hey so I am trying to get a functional shop working. As of now my MoneyData is stored in ReplicatedStorage and every player has a unique folder, this folder is the name of the player. I am wondering how can I take away/add money from the Value stored inside the unique player folder.
This is my current code for the shop purchase button
local Button = script.Parent
local Cost = 20
local DB = false
Button.MouseButton1Click:Connect(function(plr)
local key = plr.Name
local Money = game.ReplicatedStorage.MoneyData.key.Credits
if DB == false then
DB = true
if Money.Value < Cost then
error("Credits Too Low")
elseif Money.Value >= Cost then
print("Bought.")
Money.Value = Player.Money.Value - Cost
end
wait(100)
DB = false
elseif DB == true then
print("Cooldown Active")
end
end)
And this is where I specify the folder names:
wait()
local moneyData = Instance.new("Folder",game.ReplicatedStorage)
moneyData.Name = "MoneyData"
local ds = game:GetService("DataStoreService"):GetDataStore("MoneyDataStore")
game.Players.PlayerAdded:connect(function(plr)
local plrMoney = Instance.new("Folder",moneyData)
plrMoney.Name = plr.Name
local key = "id-"..plr.userId
local credits = Instance.new("IntValue",plrMoney)
credits.Name = "Credits"
credits.Value = 1000
