I'm attempting to create a GUI that appears on the screen once the player joins the game however after rewriting my script many times and yet still nothing happens when it's run.

local frame = game.Workspace.CashMoney.Frame
game.Players.PlayerAdded:Connect(function(plr)
	wait()
	local gui = script.Parent.Parent:Clone()
	gui.Parent = plr.PlayerGui
	frame:TweenPosition(UDim2.new(0.008, 0,0.565, 0),"InOut","Bounce")
end)

The root of the GUI is: Workspace | ScreenGUI | Frame | Local Script, TextButton, TextLabel

1 comment

0

There needs to be info. WHAT does not work? Is there an exception? A warning? Have you tried debugging? What type of script is the one you are showing?