hi can someon teach me how to change text lable text by script
how do you change text lables text by script?
1 answer
In order to change the text, you need to place a "StringValue" item inside ReplicatedStorage. Then, make this script inside of your textlabel.
game.ReplicatedStorage.StringValue.Changed:Connect(function()
script.Parent.Text = game.ReplicatedStorage.StringValue.Value
end
And, to change it in another script, simply do:
game.ReplicatedStorage.StringValue.Value = "Insert your text here"
#How it works
How it works is that when the StringValue has the value changed, it will fire a signal to the TextLabel inside of your ScreenGui or any other GuiObject. Furthermore, when you change the StringValue's value to something else, the script inside of your TextLabel recieves your signal and changes it according to the StringValue.
I hope I helped! Comment if it doesn't work, and also show me the script. Adios!
1 comment
This answer does not clearly explain how to change the text of a text label. Sure, changing it from the server when the label is in a storage service works, but if the text label is within the player's GUI folder, PlayerGui, the server cannot change its text because it can't access it.
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4 comments
https://idownvotedbecau.se/noattempt
I know how to make it fade in and out but it’s a lot of lines
U need 2 text labels do u want the first one to fade out then the second to fade in after the first fades out
That's not what he's asking for.