I made a LocalScript which is suppose to destroy/remove its Parent which is a Model. This is the script I made:
function DestroyName() --name of function
script.Parent:destroy() --this is suppose to destroy it
end --end
while true do --order to Begin
DestroyName() --what to do
end --end
This didn't work! It didn't destroy/remove its Parent. Can someone help with this?

2 comments
Why not use Debris? : game.Debris:AddItem( Obj, Delay )
Because I don't know what is debris,what it does, and what its used for...