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✓ ANSWER ACCEPTED

how do i force rotate the player?

this is what ive tried but it doesnt work

char.HumanoidRootPart.Orientation = -char.HumanoidRootPart.CFrame.lookVector

2 comments

0

so... shift lock?

0

Youl could trying accessing the players character and then using vector3 to make the rotate with a loop if you mean in a literal way

1 answer

✓ Accepted answer

To fix the script you wrote do this instead.

char.HumanoidRootPart.Orientation = char.HumanoidRootPart.Orientation - char.HumanoidRoot.CFrame.lookVector

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