I'm trying to make it to where you buy the car and have it spawn at its corrdinates with no problems. However there are 2 problems.
The car is anchored and I don't know how to unanchor it through scripting.
The Cloned model falls apart. I try :MakeJoints() but some parts still fall apart
Any Help?
Script:
COC = game.Workspace["Nissan 240SX(Car)"]:GetChildren()
function OnTouched(hit)
if hit.Parent:FindFirstChild("Humanoid") then
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player then
if player:FindFirstChild("leaderstats") then
if player.leaderstats.Money.Value >= 68000 then
player.leaderstats.Money.Value = player.leaderstats.Money.Value - 68000
local Clone = game.Workspace["Nissan 240SX(Car)"]:Clone()
Clone.Parent = game.Workspace
Clone:MakeJoints()
Clone:MoveTo(Vector3.new(-27, 6.2, -877))
end
end
end
end
end
script.Parent.Touched:connect(OnTouched)

3 comments
*unanchor
Where do I put the unanchor?
Line 12: Clone.Anchored = false