This script used to work fine, but I started changing some other stuff, and now its not working. I dont think I really changed this code where it would stop working, but I dont know why its not.

This is my code

local Amount = game.Lighting.Spawns.Spawned.Value
local gl = game.Lighting.Spawns
local Done = 0
while Done < Amount do
	local Number = math.random(1,10)
	gl.SpawnNum2.Value = Number
	wait(game.Lighting.Spawns.SpawnTime.Value)
	Done = Done + 1	
end

gl.Spawned.Value = gl.Spawned.Value + 2

2 comments

0

What did you add and how much you added? Maybe this will help us to help you.

0

I tried changing the int value to a number value and its working now.