The camera system that Roblox has right now prevents you from looking straight down. This is probably to prevent the camera from spinning wildly. This is a problem for me because I am working on a rocket jumping system and the small angle difference launches the player backward instead of launching straight up. I want to know if there a code in Roblox's default camera script that I can change to fix this.

2 comments

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Play the game in Studio then go to Player > PlayerScripts > PlayerModule > CameraModule > BaseCamera and change the MIN_Y variable. Your camera might act weird if you change it too much though.

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So that doesn't work but I found out I can use the camera's CFrame and improvise