I need to make this somehow to work for just the people with the gamepass, its a team changer Script:
script.Parent.MouseButton1Click:Connect(function() workspace.TeamEvents.TeamEvent:FireServer(script.Parent.Text) end)
I need to make this somehow to work for just the people with the gamepass, its a team changer Script:
script.Parent.MouseButton1Click:Connect(function() workspace.TeamEvents.TeamEvent:FireServer(script.Parent.Text) end)
#LOCAL SCRIPT:
local remote = game.Workspace:WaitForChild("Folder").CheckGamepass
script.Parent.MouseButton1Click:Connect(function()
remote:FireServer() --fires a remote event here to see if the player has the gamepass
workspace.TeamEvents.TeamEvent:FireServer(script.Parent.Text)
end)
#SERVER SCRIPT:
local MarketplaceService = game:GetService("MarketplaceService")
local remote = game.Workspace:WaitForChild("Folder").CheckGamepass
--check to see if the player has the team gamepass
function checkForGamepass(player, gamepassID)
local succ, hasGamepass = pcall(function()
return MarketplaceService:UserOwnsGamePassAsync(player.UserId, gamepassID)
end)
if(succ)then
if hasGamepass then
print("player owns pass")
return true
else
print("player does not have gamepass")
end
else
print("was not successful ", succ)
end
return false
end
--this function gets ran when the CheckGamepass remote event gets fired
remote.OnServerEvent:Connect(function(player)
local hasTeamGamePass = checkForGamepass(player, 7673825)
if hasTeamGamePass then
player.Team = game.Teams["GamepassTeam"]
end
end)
UserOwnsGamePassAsync, this will return whether the given player has a given gamepass.
local GamepassID = -- Your Gamepasses ID
local PlayerID = game.players.localplayer
script.Parent.MouseButton1Click:Connect(function()
if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(PlayerID, GamepassID) then
workspace.TeamEvents.TeamEvent:FireServer(script.Parent.Text)
end
end)
Something like that,
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