Hi, I've made my own minigame place and don't know how to delete the minigame tools granted to the player. It all works apart from deleting. It is messy, be warned.
game.Players.PlayerAdded:Connect(function(plr)
print("Greetings from the developer. c:")
while wait(30) do
local object = math.random(1,2)
if object == 1 then
game.ReplicatedStorage.Plate1:Clone().Parent = workspace.Folder
game.ReplicatedStorage.ClassicSword:Clone().Parent = game.Players[plr.Name].Backpack
plr.Character.Torso.Position = Vector3.new(-112, 10, 142.5)
wait(30)
plr.Backpack.ClassicSword:Destroy()
plr.Character.ClassicSword:Destroy()
workspace.Folder.Plate1:Destroy()
elseif object == 2 then
game.ReplicatedStorage.Plate2:Clone().Parent = workspace.Folder
game.ReplicatedStorage.ClassicPaintballGun:Clone().Parent = game.Players[plr.Name].Backpack
plr.Character.Torso.Position = Vector3.new(-112, 10, 142.5)
wait(30)
plr.Backpack.ClassicPaintballGun:Destroy()
plr.Character.ClassicPaintballGun:Destroy()
workspace.Folder.Plate2:Destroy()
end
end
end)
Output on plate2: 14:11:39.238 - ClassicPaintballGun is not a valid member of Model. Does not teleport to plate though, I do not want to ask anyone to anything else apart from the problem fixing.
