(Character.HumanoidRootPart.CFrame *CFrame.new(0,0,2)).p
Shouldn't the 2 be negative for it to spawn behind or am i missing something?
(Character.HumanoidRootPart.CFrame *CFrame.new(0,0,2)).p
Shouldn't the 2 be negative for it to spawn behind or am i missing something?
The question to me is strange; however, from my knowledge, when you put a negative sign in front of something the number is opposite of what it was originally. So yes, it is mirrored.
I hope this helps!
AltNature [Lua / Blenderer]#2828
Ok thankss
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Not really a problem, just curious