I'm trying to get an animation to not play when the player is standing still, but I can't seem to get it to work.
spawn(function()
local Event = Human.Running:Connect(function(speed)
if speed < 0 then
RunningAnimation:Stop()
elseif speed > 0 and not RunningAnimation.IsPlaying and Running then
RunningAnimation:Play()
print(speed)
end
end)
end)

2 comments
Full script please
..Why?