I am making a game with chapters
COMMUNITY QUESTION
how to make a teleporter to a game that only works if you teleported to it from another game?
1 answer
game.Players.PlayerAdded:Connect(function(player)
wait(4)
local game = instance.new(folder, player)
game.Name = "Game_Come"
local game_coming_from = instance.new(IntValue, game)
game_coming_from.Name = "" -- Place coming from
game_coming_from.Value = 0 -- *place coming from PLACE id
end)
if game.Players.LocalPlayer.Game_Come.Value == 0 then -- Place 1 id
-- code what ever you want it to do
end else
-- if they did not come from that game
end
2 comments
0
make sure to make a save script for it
0
I’m new to lua and I don’t know what is a save script can you help
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2 comments
make a main game, then make a game that is parented to your main game
after that make like a stat that will save, and then it will save to the other game