heres what i have right now
game.Players.PlayerAdded:connect(function(p)
local stats = Instance.new("IntValue", p)
stats.Name = "leaderstats"
local money = Instance.new("IntValue", stats)
money.Name = "Xp"
money.Value = 100
while true do
wait(3)
money.Value = money.Value + 1
print(money.Value)
game.Players.PlayerAdded:connect(function(l)
l.CharacterAdded:connect(function(c)
c.Humanoid.JumpPower = money.Value
end)
end)
end
end)

3 comments
whats the problem?
i cant set the jump power to the money value
Looking at the code it is hard to tell exacting what you are trying to accomplish, why are you calling playeradded twice?