I have a gun and I'm trying to make aiming action when clicking E. When we click E, the camera is set to first player, camera subject is the aiming part and the cameramode is orbital. (The aiming part is invisible and in a line with the crosshair) The problem is that orbiting camera can be rotated in many ways instead of focusing in one point, so is there any way to point it in one direction? Thanks a lot.

3 comments

0

try not to use the orbital cameramode, it might have to be scripted cuz im not sure

0

use the camera mode Scriptable and set the camera's CFrame to the aiming part every RenderStepped

0

Can you explain more?