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✓ ANSWER ACCEPTED

how to modify rotation speed of a part?

while true do
 script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(.1,.3,.1) 
 wait()
end

1 answer

✓ Accepted answer

Hello, using TweenService may help you. :)

local TweenService = game:GetService("TweenService")
local TweenSettings = TweenInfo.new(.2, Enum.EasingStyle.Linear, Enum.EasingDirection.In)

local Part = script.Parent
local Tween = TweenService:Create(Part, TweenSettings, {Orientation = Vector3.new(400, 0, 0)})

while true do
	wait()
	Tween:Play()
end

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