I'm trying to make a throwable bomb but when I send a variable trough a RemoteEvent it returns as nil
-- Local script:
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
mouse.Button1Down:Connect(function()
game.ReplicatedStorage.Events.BombEvent:FireServer(mouse)
end)
-- Server script:
game.ReplicatedStorage.Events.BombEvent.OnServerEvent:Connect(function(plr, mouse)
print(mouse.Target) -- The mouse variable returns as nil
end)

2 comments
Thanks this really helped!
Glad I could help.