I created a function as seen below that will destroy a model and then replace it with a model. It was my way of restoring a model back to its original colors, as I could not figure out another way to do so.
ChristmasTreeID = 4427277288
--Destroy one model and add in another one
local function replace(ID, model)
print(model)
game.workspace.model:Destroy() --Error occurs at this line
wait(.1)
local InsertService = game:GetService("InsertService")
local modelContainer = InsertService:LoadAsset(ID)
local newModel = modelContainer:GetChildren()[1]
newModel.Parent = workspace
modelContainer:Destroy()
end
replace(ChristmasTreeID, game.Workspace.ChristmasTree)
I get the following error at the indicated line: model is not a valid member of Workspace
The print statement prints out ChristmasTree, but then referencing it in the next statement does not work. I am new to Lua and Roblox, and am creating this game to teach some coding concepts to kids. I assume the error has something to do with how the parameter 'model' is passed in, but I am not sure. Any help would be appreciated!

1 comment
That makes perfect sense, and it worked. Thank you so much! -Best, Mason