So I want to make a moving hot air ballon, but the model doesn't have any "Position" in the properties, so I cannot tween it. Also, there is some other models and parts in that model and it will take a while to tween them all. Help will be appreciated!

3 comments

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weld all the parts to the model's primary part and then whenever you tween the primary part, the rest of the parts will move with the primary part.

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omg thanks!

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I would additionally recommend that you add a BodyPosition to the primary part, and tween the Position of that, rather than the position of the part itself. This way, the balloon will interpolate smoothly on the client, rather than do micro teleports at the server-client replication rate (which will look jerky in the live game).