function checkSurvivorNumber()
    local count = 0
    local players = game.Players:GetChildren()
    for i = 1, #players do
   	 if players[i] ~= nil then
	  if players[i].TeamColor == BrickColor.new("Bright blue") then
			  count = count + 1
			   --Add GUI ("HintText")
			   print("Checking Survivors")
			
		 end
	 end
 end

	 if count < 1 or count == nil then
		 time.Value = 0 
		 for i = 1,#players do
			 if players[i].TeamColor == BrickColor.new("Bright red") then
				 game.Workspace.DebugOutput.Value = "Awarding Killer's points"

3 comments

0

Is that the entire script?

0

No

0

Line 15: Second statement. It should be count == 0