I'm not sure what the problem is.
local player = game.Players.LocalPlayer
local character = player.Character
for i, v in pairs(character:GetDescendants()) do
if v.ClassName == "CharacterMesh" then
v:Destroy()
end
end
By the way, the script is in StarterCharacterScripts!

1 comment
Thanks, but sadly it didn't work. Is it because I'm using a LocalScript?