Hi, I have been making a shotgun, and decided to make custom arms (just duplicated the torso + arms + root + humanoid into a model) and got this error: LoadAnimation requires the Humanoid object (Arms.Humanoid) to be a descendant of the game object
I have no clue what this means and was wondering if I could get help with it
LoadAnimation Function (errors on line 4):
local function LoadAnimation(anim)
if anim.AnimationId ~= "" then
repeat wait() print("Finding Humanoid") until script.Parent.Parent:FindFirstChildOfClass("Humanoid")
return Arms.Humanoid:LoadAnimation(anim)
end
end
It errors whilst trying to load the first animation on this line
local Idle = LoadAnimation(script.Parent.Idle)
The "Arms" model is parented in the tool, in the character
