Hello, I am trying to make a GUI appear when the Localplayer is sitting down. I currently have the Localscript placed in the frame of the GUI. So I am trying to make it so when it detects that the player is sitting down it will make the frame visible. I've tried writing a script that does this but doesn't seem to work. it doesn't even display any errors it just doesn't work.
Here is the script
wait(3) local w = game.Players.LocalPlayer.Character.Humanoid local d = game.Players.LocalPlayer.PlayerGui.work.Frame --------------------------------------------- if w.Sit == true then d = true elseif w.Sit == false then d.Visible = false end
Can anyone help
If this is a seat you're attempting to sit in, It'd go like this
-- Regular Script inside of the seat players = game:GetService("Players") seat = script.Parent active = false plr = nil seat.ChildAdded:Connect(function(child) -- event for the seat if not active then -- ensuring this check is false if they are standing if child.Name == "SeatWeld" then -- finding the weld active = true plr = players:GetPlayerFromCharacter(child.Part1.Parent) if plr ~= nil then -- ensuring its a player plr:WaitForChild("PlayerGui").work.Frame.Visible = true -- your result end end end end) seat.ChildRemoved:Connect(function(child) if child.Name == "SeatWeld" then if active == true then active = false wait() plr:WaitForChild("PlayerGui").work.Frame.Visible = false end end end)