Hello, im just making a game with alot of IDs for different stuff in shop so i used module script to put all the data from the shop there. Actually i gonna send only one thing from the script because if i send the whole script it will be a spam and also its pointless because everything else is same as this just different values on it. So this is my module script
local info = {}
Chars = {
["Robot1"] = {
Name = "Robot",
Price = 0,
Health = 100,
Head = 0,
Torso = 54116290,
RightArm = 54116338,
RightLeg = 54116432,
LeftArm = 54116373,
LeftLeg = 54116394,
},
}
return info
Im trying to use some of the values there into my actual codes but the output says that table "Chars" is a nil value. I tried a few different ways to do it but it still does not work do you know why? Here is what i tried. I will put just a simple prints and the errors
local info = require(game.ServerStorage:WaitForChild("Modules").Info)
print(info:GetChars()[1][1]) -- attempt to call method "GetChars"(a nil value)
print(info.Chars[1][1]) -- attempt to index field "Chars" (a nil value)
print(info.Chars["Robot1"]["Name"]) -- attempt to index field "Chars" (a nil value)
Anyone know why?

1 comment
You did not assign anything to info, so basically it is an empty table, so of course it will return nil