I'm a total noob at scripting so forgive me. i'm still learning!
What i want to do is have a static overlay frame by frame using decals, and i have already uploaded 75 frames of decals to possibly loop onscreen. So far i have come up with this as i am just testing right now;
while true do
script.Parent.Image="http://www.roblox.com/asset/?id=4302136046"
wait(0.065)
script.Parent.Image="http://www.roblox.com/asset/?id=4302136461"
wait(0.065)
script.Parent.Image="http://www.roblox.com/asset/?id=4302136877"
wait(0.065)
script.Parent.Image="http://www.roblox.com/asset/?id=4302137343"
wait(0.065)
script.Parent.Image="http://www.roblox.com/asset/?id=4302137708"
wait(0.065)
end
the parent of this script is an ImageLabel inside of a normal ScreenGui, all inside of the StarterGui.
What am I doing wrong, and what can I do to fix this and make a frame-by-frame decal animation onscreen in a gui?

1 comment
I highly encourge you to merge all of your 75 decals into a single one. Your game isn't going to be able to load all of those decals at once.