How do I get a player's client to ask if another player's client is viewing something? For an example, I am making a game with a slenderman character, and I want players to be able to hallucinate, or basically have one or a few people be able to see slenderman at a time, while others see completely nothing. This will be done with having the server model invisible, but the client model will be completely visible to specific players.
I want the person playing as slenderman to know whether or not people are viewing him as visible or not from their client's side. There will be a popup gui that tells the player whether or not slender is visible from a client perspective (since the server model is most likely already invisible, just making sure the client side is visible or not). How would I tet that information?
Would I get the client to FireServer/Invoke to the server script, which has a local script inside of it that gets sent into that player's PlayerGui, and retrieves that information back to slenderman somehow.
